The common motif about the Ranger in D&D is a skilled hunter, tracker and woodsman, most at home on the fringes of civilization and the first line of defense against threats from the wilds. But feel free to discuss it in the thread. *** Note: Material from Unearthed Arcana is always considered playtest material and will not be rated in this guide. This guide takes from the following sources: It's a rare rating that denotes something that is so good that you must take it, or you can't call yourself optimized. An option you should strongly consider above most others. It definitely helps your character in the majority of cases. You're not hurting your character by taking this, and it might even help in some situations, but there are better choices.īlue is a good choice. It might be useful in corner-case situations, but overall it's not worth the investment.īlack is average. A choice that either adds nothing of value to your character or might even actively hurt it. This guide will use the following ratings: I also got tired of waiting for control of my old guide so decided to make a new thread with a snappier new name. NOTE: This is an update of my very, very old and horribly outdated "Into the Woods We Go" guide, complete with the updated material. “You're no ranger, Jon, only a green boy with the smell of summer still on you.” Seeing the Forest for the Trees: The Ranger Guide
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